Game Rules
YukonMore Freedom Than Klondike

A solitaire variant with a deeper tableau and more freedom of movement for card stacks.

Players1
Duration10 – 20 min
Deck52 cards · 1 deck
DifficultyMedium
I · Game Idea

Klondike,
but freer

I

Yukon is similar to Klondike but has no draw pile – all 52 cards are directly in the tableau. This makes the game completely plannable but also more complex to execute.

The crucial difference: Entire groups of cards can be moved independently of their own order, as long as the top card of the group matches.

II · Preparation

Before the
game begins

II
1
Set up the Tableau
7 columns with all 52 cards in total – first column 1 card, last column significantly more.
2
Partially open cards
Unlike Klondike, more cards are face up from the start.
3
Prepare foundation piles
4 empty spaces for the foundation piles sorted by suit.
Before you start

Since there is no draw pile, all information is available from the beginning – use this for complete advance planning.

III · Card Values
How to move
groups
III
G
Move group
Any order
An entire group of cards can be moved, even if it is not correctly sorted itself.
Build down
Descending, alternating
The top card of a moved group must connect with alternating colors and one rank lower.
Foundation piles
Ascending, same suit
As in Klondike: Collect Ace to King of the same suit on the foundation piles.
K
King
To empty space
Only a King may be placed on a completely empty tableau column.
IV · Gameplay

Move by
move

IV
1
Analyze the tableau
All cards are visible – survey the complete situation.
2
Move groups
Move even unsorted card groups as a whole if the top card matches.
3
Place on foundation piles
Move matching cards in ascending order to the suit piles.
4
Use empty columns
Deliberately use completely emptied columns for Kings or as temporary storage.
5
Won
All 52 cards are sorted on the four foundation piles – due to full visibility, Yukon is usually solvable with patient planning.
V · Variants
Variants
V

Yukon has several known sub-variants.

R
Russian Solitaire
Stricter variant: Groups must be correctly sorted to be moved.
A
Alaska
Related game with mandatory color changes instead of free group movement.
No Color Change
Simplified variant: Color plays no role when placing cards.
D
Double Yukon
With two decks for a larger, more complex tableau.
VI · Tips & Tricks

What really
matters

VI
Strategy Tips
+

Actively use group movement – unlike Klondike, you can also move unsorted card stacks as a whole.

+

Plan the complete solution in advance, as all cards are visible from the start – Yukon allows more foresight than Klondike.

+

Deliberately free up cards deeper down by shifting entire groups above them, instead of just moving individual cards.

+

Keep at least one column free for maneuvers to be able to perform more complex re-sorts.

Common Mistakes

Not utilizing group movement and only shifting individual cards, as one is used to from Klondike.

Prematurely refilling an empty column instead of keeping it free for a more complex re-sorting.

Not planning far enough ahead, even though the entire solution would theoretically be recognizable due to full visibility.

Ignoring important cards buried deep because the focus is too much on the easily accessible cards at the top.

Berlin Hold'em · Matching Decks
Get the right deck

Yukon requires patience and overview – easier to master with clearly legible cards.

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